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Dead Rising

Dead Rising
Developer: Capcom Co.,Ltd.
Publisher: Capcom Entertainment Inc.
Genre: Action
Release Date: 8/8/2006
50 Achievements / 1000

Achievement Details
Time Involved
Repetitiveness
Difficulty
Zombie Hunter
20
Details: TYPE: 1 Play REQ: Defeat at least 1,000 zombies.
How to: ?

Time Involved: 3 Repetitiveness: 4 Difficulty: 1

Zombie Killer
20
Details: TYPE: 1 Play REQ: Defeat at least 10,000 zombies.
How to: ?

Time Involved: 4 Repetitiveness: 8 Difficulty: 1

Zombie Genocider
20
Details: TYPE: 1 Play REQ: Defeat at least 53,594 zombies.
How to: ?

Time Involved: 7 Repetitiveness: 10 Difficulty: 1

Self Defense
20
Details: TYPE: 1 Play REQ: Defeat at least 1 psychopath.
How to: You can defeat any psychopath at any time in the game to get this. You must defeat the one required psychopath in one play. A complete list of psychopaths are as follows (*Potential Spoilers*):
Adam – Clown with dual chainsaws
Brock – Special Forces leader
Carlito 1 – With SMG
Carilto 2 – With sniper
Carlito 3 – With truck and explosives
Cletus – Gun store owner
Cliff – Machete man
Jack, Roger, and Thomas – The sniper family
Jo – Fat cop
Kent – The photographer
Larry – Asian Butcher
Sean – Cult leader
Steven – Grocery store owner

Time Involved: 3 Repetitiveness: 1 Difficulty: 2

Peace Keeper
20
Details: TYPE: 1 Play REQ: Defeat at least 5 psychopaths.
How to: See “Self Defense”

Time Involved: 4 Repetitiveness: 2 Difficulty: 4

Punisher
20
Details: TYPE: 1 Play REQ: Defeat at least 10 psychopaths.
How to: See “Self Defense”

Time Involved: 5 Repetitiveness: 4 Difficulty: 6

Legendary Soldier
20
Details: TYPE: 1 Play REQ: ????
How to: ?

Time Involved: 1 Repetitiveness: 1 Difficulty: 1

Hella Copter
20
Details: TYPE: 1 Play REQ: ????
How to: ?

Time Involved: 1 Repetitiveness: 1 Difficulty: 1

Tour Guide
20
Details: TYPE: 1 Play REQ: Escort 8 survivors at once.
How to: ?

Time Involved: 2 Repetitiveness: 5 Difficulty: 6

Full Set
20
Details: TYPE: Total REQ: Collect all portraits in the NOTEBOOK.
How to: ?

Time Involved: 7 Repetitiveness: 6 Difficulty: 6

Humanist
20
Details: TYPE: 1 Play REQ: Get at least 10 survivors out of the mall.
How to: You must bring atleast the required number of survivors to the Security Center, from there they will be escorted out at the end of the game.

Time Involved: 3 Repetitiveness: 3 Difficulty: 3

Life Saver
20
Details: TYPE: 1 Play REQ: Get at least 20 survivors out of the mall.
How to: See “Humanist”

Time Involved: 5 Repetitiveness: 5 Difficulty: 5

Saint
20
Details: TYPE: 1 Play REQ: Get at least 50 survivors out of the mall.
How to: See “Humanist”

Time Involved: 7 Repetitiveness: 6 Difficulty: 6

Strike!
20
Details: TYPE: 1 Play REQ: Send at least 10 zombies flying with bowling balls.
How to: While in the main center of the mall, before exiting you will see a fountain. Walk around it, and you will find a blue bowling ball. Exit outside, and while reaching one of the other doorways you will find it is full of zombies. Simply stand on one side and hope you get 10 zombies knocked down.

Time Involved: 1 Repetitiveness: 1 Difficulty: 3

Costume Party
20
Details: TYPE: 1 Play REQ: Place novelty masks on at least 10 zombies.
How to: You can simply place any novelty mask (Yellow Lego Head, Bear Head) on one zombie, kill that zombie (so it falls off) and place it on another. This must be at the same time, for example: you cannot place 5, leave, then place another 5. So this is quite easy all you require is one novelty mask and remove it and place it on 10.

Time Involved: 1 Repetitiveness: 1 Difficulty: 1

Raining Zombies
20
Details: TYPE: 1 Play REQ: Knock at least 30 zombies aside with a parasol.
How to: A parasol is an Umbrella. They are scattered throughout the mall, and are blue. Simply walk up to one Press B to pick it up, and X to run and knock over zombies.

Time Involved: 1 Repetitiveness: 1 Difficulty: 1

Gourmet
20
Details: TYPE: 1 Play REQ: Eat all types of food available in the mall.
How to: Yum! Eat all the yummy food available. Complete list coming soon.

Time Involved: 5 Repetitiveness: 1 Difficulty: 2

Item Smasher
20
Details: TYPE: Total REQ: Break at least 100 items.
How to: This amount includes broken weapons. You can either just keep using the same ones until they break, or you can run around the mall tossing the plants and breaking them.

Time Involved: 1 Repetitiveness: 1 Difficulty: 1

Bullet Point
20
Details: TYPE: 1 Play REQ: Fire at least 1,000 bullets.
How to: Cops often carry guns, kill them and take their gun. Use their ammo to kill other cops/zombies or just shoot it to get 1,000 shots fired.

Time Involved: 1 Repetitiveness: 1 Difficulty: 1

Perfect Gunner
20
Details: TYPE: 1 Play REQ: Don’t miss with a machine gun.
How to: ?

Time Involved: 1 Repetitiveness: 1 Difficulty: 1

Photojournalist
20
Details: TYPE: 1 Play REQ: Score at least 1,500 PP from a single photo.
How to: ?

Time Involved: 1 Repetitiveness: 1 Difficulty: 1

The Artiste
20
Details: TYPE: 1 Play REQ: Score at least 3,000 PP from a single photo.
How to: ?

Time Involved: 1 Repetitiveness: 1 Difficulty: 1

Group Photo
20
Details: TYPE: 1 Play REQ: Get 50 Target Markers with the camera.
How to: After you enter the Security Center for the first time you will leave out the Air Duct, then proceed to the right – you will see an elevator. Keep going past the elevator and point your camera out into the parking lot, zoom in so it counts the zombies – you will easily get 50 or more.

Time Involved: 1 Repetitiveness: 1 Difficulty: 1

Portraiture
20
Details: TYPE: 1 Play REQ: Photograph at least 10 survivors.
How to: Once bring the survivors to safety you can take a photograph of them. If you are afraid they might die, do it before you take them to the shelter.

Time Involved: 1 Repetitiveness: 1 Difficulty: 1

Census Taker
20
Details: TYPE: 1 Play REQ: Photograph at least 50 survivors.
How to: See “Portraiture”

Time Involved: 1 Repetitiveness: 1 Difficulty: 1

Psycho Photo
20
Details: TYPE: 1 Play REQ: Photograph at least 4 psychopaths.
How to: ?

Time Involved: 1 Repetitiveness: 1 Difficulty: 1

Psycho Collector
20
Details: TYPE: 1 Play REQ: Photograph at least 10 psychopaths.
How to: ?

Time Involved: 1 Repetitiveness: 1 Difficulty: 1

PP Collector
20
Details: TYPE: 1 Play REQ: Photograph all PP Stickers.
How to: ?

Time Involved: 1 Repetitiveness: 1 Difficulty: 1

Snuff Shot B
20
Details: TYPE: 1 Play REQ: ????
How to: ?

Time Involved: 1 Repetitiveness: 1 Difficulty: 1

Snuff Shot J
20
Details: TYPE: 1 Play REQ: ????
How to: ?

Time Involved: 1 Repetitiveness: 1 Difficulty: 1

Transmissionary
20
Details: TYPE: 1 Play REQ: Answer all calls from Otis.
How to: Answer all the calls from Otis. By pressing Right on the D-Pad you will answer his calls. If you miss one, you’re out of luck on this one. Restart from your last save if your desperate to get it.

Time Involved: 4 Repetitiveness: 3 Difficulty: 3

Indoorsman
20
Details: TYPE: 1 Play REQ: Spend at least 24 hours indoors.
How to: Simply spend 24 hours indoors, you can start up 72 hour mode, and stay indoors as long as you can while still achieving the main objectives.

Time Involved: 5 Repetitiveness: 1 Difficulty: 1

Outdoorsman
20
Details: TYPE: 1 Play REQ: Spend at least 24 hours outdoors.
How to: Simply spend 24 hours outdoors, you can start up 72 hour mode, and stay outdoors as long as you can while still achieving the main objectives. You can try to shoot down the convicts in the vehicle while waiting outdoors.

Time Involved: 5 Repetitiveness: 1 Difficulty: 1

Freefall
20
Details: TYPE: 1 Play REQ: Drop from a height of at least 16 feet (5 meters).
How to: Just goto the second floor of where you start, jump out the window and this is an easy one to get. If you jump from the food court on the second floor, you will also find a Katana.

Time Involved: 1 Repetitiveness: 1 Difficulty: 1

Marathon Runner
20
Details: TYPE: Total REQ: Cover a distance of 26.2 miles (42.195 km).
How to: Run, run, run. You should get this if you run a bit, this is over all your games so don’t worry about running just in one game.

Time Involved: 6 Repetitiveness: 3 Difficulty: 1

Carjacker
20
Details: TYPE: 1 Play REQ: Steal the convicts’ vehicle.
How to: The convicts are outdoors. There are 3 men, 2 riding and 1 gunner. If you get the pair of Uzis (they are on a blue section indoors, you have to jump from the right stairway onto them) you can shootdown the gunner and then with the gun shoot the remaining two convicts.

Time Involved: 1 Repetitiveness: 1 Difficulty: 3

Stunt Driver
20
Details: TYPE: 1 Play REQ: Jump a car at least 33 feet (10 meters).
How to: ?

Time Involved: 1 Repetitiveness: 1 Difficulty: 1

Stunt Rider
20
Details: TYPE: 1 Play REQ: Jump a motorcycle at least 33 feet (10 meters).
How to: When first encountering a motorcyle (you will know when) you will see a ramp close by. Just simply rev up the motorcycle and jump off it.

Time Involved: 1 Repetitiveness: 1 Difficulty: 1

Zombie Road
20
Details: TYPE: 1 Play REQ: Walk over 33 feet (10 meters) on the backs of zombies using the Zombie Ride.
How to: ?

Time Involved: 1 Repetitiveness: 1 Difficulty: 1

Karate Champ
20
Details: TYPE: 1 Play REQ: Defeat at least 1,000 zombies barehanded.
How to: Once you learn some hand-to-hand combat skills this will help quite a bit. By press in the Left Joystick and pressing X you will spin and this helps by knocking zombies off of you, eventually giving you a kill for each.

Time Involved: 8 Repetitiveness: 5 Difficulty: 1

Sharp Dresser
20
Details: TYPE: Total REQ: Change into at least 20 different costumes.
How to: You will find costumes/outfits spread around the mall. Either in the Security Office or in Clothing Stores, just simply goto the locker/clothing rack and press B. Frank will then dress up, you can do this over multiple games, so no worries about getting it in one.

Time Involved: 3 Repetitiveness: 2 Difficulty: 1

Clothes Horse
20
Details: TYPE: Total REQ: Change into all costumes available in the mall.
How to: See “Sharp Dresser” Complete list coming soon.

Time Involved: 7 Repetitiveness: 5 Difficulty: 1

Level Max
20
Details: TYPE: Total REQ: Reach Lv. 50.
How to: You raise your level by taking photos, saving survivors, you will get this later on rather than your first play as you will want to be more experienced first.

Time Involved: 10 Repetitiveness: 6 Difficulty: 10

Unbreakable
20
Details: TYPE: 1 Play REQ: Get the true ending without being knocked out.
How to: ?

Time Involved: 1 Repetitiveness: 1 Difficulty: 1

Overtime Mode
20
Details: TYPE: 1 Play REQ: Unveil all CASES and be at the heliport at noon.
How to: (*Potential Spoiler*) You will get Overtime Mode if you get the “A” ending. To recieve the “A” ending you will need to wait in Carlitos Hideout until 10AM, and then Follow Orders.

Time Involved: 1 Repetitiveness: 1 Difficulty: 1

? Mode
20
Details: TYPE: 1 Play REQ: Get the true ending.
How to: ?

Time Involved: 1 Repetitiveness: 1 Difficulty: 1

3 Day Survivor
20
Details: TYPE: 1 Play REQ: Survive for at least 72 hours.
How to: (*Potential Spoiler*) You will get this if you survive for atleast 72 hours, you will most likely recieve the “C” ending, by just waiting at the helicopter pad.

Time Involved: 1 Repetitiveness: 1 Difficulty: 1

5 Day Survivor
20
Details: TYPE: 1 Play REQ: Survive for at least 5 days.
How to: ?

Time Involved: 1 Repetitiveness: 1 Difficulty: 1

7 Day Survivor
20
Details: TYPE: 1 Play REQ: Survive for at least 7 days.
How to: ?

Time Involved: 1 Repetitiveness: 1 Difficulty: 1